Creation
of artistic works using commercial 3-D animation packages. Principles of
animation including timing, exaggeration of motion, and anticipation. Use
of 2D paint and compositing software. Process of creating animation for
entertainment, art, and engineering from storyboard. Modeling, motion,
rendering and editing. Prerequisite: CSci 171 (Fall)
Syllabus:
Fall 2003, Fall 2006
Class Pages: Fall 2006
Resources: Demo File
Prerequisite: CS171 or permission of instructor
Offered: Fall
Course Director: James Hahn
Also
visit Festival
of Animation