CS 367 - Advanced Topics in Animation and Virtual Reality : Spring 2001

Presentation Schedule

Date Presenter Paper
02/07 Thurston P. Carleton Fourier Principles for Emotion-based Human Figure Animation
Nadia Al-Ghreimil Motion Warping
Jawahar M. Ali Goal-directed, dynamic animation of human walking
02/14 Jae Woo Kim Adapting Simulated Behaviors for New Characters
Scott Hofmann Reproducing Works of Calder
Thurston P. Carleton Hierarchical Spacetime Control
02/21 Jawahar M. Ali View Interpolation
Aaron L. Kieldsing Interactive Manipulation of Rigid Body Simulations
Matthew Jondrow Animation of Human Walking in Virtual Environments.
02/28 Ge Jin Recovering photometric properties of architectural scenes from photographs
Jae Woo Kim Genetic Programming for Articulated Figure Motion
Matt Jondrow Fast Contact Force Computation for Nonpenetrating Rigid Bodies
03/07 Nadia Al-Ghreimil View Morphing [Demo Page]
Aaron L. Kieldsing Computational fluid dynamics in a traditional animation environment
Jawahar M. Ali Large time steps in cloth simulation
03/14 Ge Jin Inverse global illumination : recovering reflectance models of real scenes from photographs
Sang Joon Lee The Lumigraph
Scott Hofmann

OBB Tree : a hierarchical sturucture for rapid interference detection

- Dynamic Collision Detection using Oriented Bounding Boxes 

- Testing for Intersection of Convex Objects : The Method of Separating Axes

03/28 Dongho Kim Tour into the picture: using a spidery mesh interface to make animation from a single image
Aaron L. Kieldsing Instant radiosity
Sang Joon Lee  Rendering with concentric mosaics
04/04 Sang Joon Lee Surfels: surface elements as rendering primitives
Ge Jin  Relief texture mapping
Scott Hofmann Timewarp Rigid Body Simulation
04/11 Dongho Kim Creating full view panoramic image mosaics and environment maps
Sang Joon Lee Image-based visual hulls
Ge Jin Dynamically Reparameterized Light Field
04/18 Scott Hofmann Interactive Multi-Pass Programmable Shading

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